This Is Off of Marco Hasmann Warframe Concept art Thought it would be a fun Challenge trying out a more sci fi style weapon design.
The Weapon Is 6418 Tris and is using a 2k textures in all the renderings
Model Made In 3Ds Max
Textured In Substance Painter
And Rendered In Iray In Substance Painter
MP7 A1
Tri Count = 12,758
4k texture
Tools
3Ds Max, Substance Painter
Quick Model Made For Testing Quixel suite 2.2
4784 Tris
Modeled In 3Ds Max
Textured In Substance Painter
Colt 44. Magnum
Modeled In 3Ds Max
Textured In Substance Painter
A Rust Inspired Sub Machine Gun Model in 3ds Max High Poly Done in Zbrush
This Was my First Modern Weapon Modeled In 2014
Dragonov SVD
7664 tris
Modeled In 3Ds max
Textured In Substance Painter